Super Space Smugglers
You are a fugitive from planet Earth who tries to make a living by smuggling illegal things across planets - fly high, earn a lot & avoid getting caught in Super Space Smugglers!
Made by Dzejkop (discord: mrdzejkop) and pwychowaniec.
Source code:
https://github.com/Dzejkop/super-space-smugglers-jam
Controls
- W / A / S / D: Move camera
- Space: Pause / Resume
- 1 / 2 / 3: Pause / Normal speed / Fast speed
- (when paused) Hover cursor on your ship and drag (using left mouse button) to change your trajectory; releasing the left mouse button performs maneuver, pressing right mouse button (or X) cancels it.
Objective
Survive for how long you can!
How to play?
Choose your spawn point - because the sun is very deadly, something on the outskirts should do:
Pressing space (or numbers 2 / 3) resumes the game - initially your ship will fly randomly toward a planet or the sun, but you can change that by pausing the game again (pressing number 1 or space) and using left mouse button to kinda drag the ship:
As you drag (and keep the left mouse button pressed), the game shows you the estimated trajectory of your ship given this maneuver.
Route's color depends on the closest planet that your ship will fly by then, and blinking fragments mean that you'll interact with the planet; route is affected by the gravity and positions of planets, so it can vary wildly.
Interacting with the Sun kills you, interacting with the green planets on the outskirts refuels you, and every now and then people from other planets will have a mission:
You can check missions out by flying close to the planets (or just straight into them):
... which shows you the mission's details - where you're supposed to fly next and how much you'll earn.
Having accepted a mission, your objective is to fly towards the target planet and voilà, money collected; rinse and repeat!
Note that accepting a mission also raises your police notoriety level (those GTA-style stars), which affects how much The Police will want to catch you:
Notoriety decreases with time, but you can also try to kill the police-ships by steering them towards the sun, or you can bribe them by flying towards them (or, well, by them flying towards you).
Game totally ends when:
- you fly into the Sun,
- you get caught by the police and have no more bribe-money.
Game also effectively ends when:
- you run out of fuel (unless you have luck and happen to steer into one of the refueling planets).
- you fly outside the solar system (unless you have luck and the ship comes back).
Have fun!
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Authors | dzejkop, Patryk27 |
Genre | Strategy |
Made with | Rust, TIC-80 |
Tags | 2D, Physics, Pixel Art, Short, Singleplayer, Space, Space Sim, TIC-80 |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Download
Development log
- Nerd Talk - Orbital Mechanics (part 1)Dec 15, 2023
Comments
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The game is really good, a little bit short, but good, you could turn this game into a roguelike, it would be interesting.
I literally flew too close to the sun/
Happens to the best of us :)
good
Thank you
the looks are really awesome! fun game.
Thanks a lot!
Great game
Thanks!
Very cool
Thanks, I'm glad you enjoyed it